Retro Monday – “Blade”

Share this

Blade” (“The Movie: The Game” but not in the title) is an interesting topic given the current circumstances. However, it is for bad reasons rather then good.

We are currently at the start of a new generation of games and how to play games, mainly with the new generation of consoles. Look at the games that came out for the Playstation 3 right at the birth of the Playstation 4. “The Last of Us” was one of my favourite games of last year as it was the swan song of the console, ‘ending’ the PS3 generation and opening the PS4 generation.

In comparison, “Blade” (“The Movie: The Game” but not in the title) was released in late 2000, the back end of the Playstation 1 generation and the opening of the ‘Great’ Playstation 2 generation. But it’s terrible! And before you jump at me with your fanatical rage, there was no Xbox at the time. For a time anyway. There was only Playstation. There was also Dreamcast, but that didn’t last that long.

Coming out at the back end of the PS1 generation should mean that the game has all the good parts of a PS1 game. But the game is dated even compared to other games of the time. The graphics are like those from “Resident Evil,” a game from 1996. It looks far older then it is. Maybe, out of shear blind luck and idiocy, they were going for some vampire art-house subtext through the graphical design. If they where, it was stupid and more poncy then anything ‘art-house.’

I played a bit of the first level to familiarize myself with the game. The fist thing I noticed was that there is no camera control. Looking at the manual, (yes, the little book things that used to come with games inside the box), there are no controls bound to either of the analogue sticks. You would think that by the time the PS2 was on the horizon that people had realized what the two sticky-outy things on the controller were let alone know how to use them. That combined with a rather odd controller layout means that controlling Blade is more freight train then Dhampir.

As a note, the sound design is not that great either. Here is an example;

I started a new game. There was an opening cut-scene of Blade sneaking into a building by hanging on to a travel news helicopter while the news announcer in it was doing the exposition on obvious vampire activity/”gruesome murders.” You start the first level, pseudo-rock music plays, and the music is cut out every time either Blade or Whistler talks. Really, it just cuts out completely when ever someone talks in a cut-scene. You continue on, playing the level with its bad voice acting and sounds, with the music on a 20-second loop. Then it cuts out. For no reason. It just cuts off completely like someone stepped on the ‘stop’ button. I thought the game had broken. But after 10-20 seconds it comes back, continuing where it left off like nothing happened.

I remember finishing the game when I first got it. I remember not really liking it then either, but now I know why. The graphics are not great, the sound design is very bad, the music is worse, and the controls are poorly designed and implemented. This game cements the idea that movie tie-in games are bad.

Retro Score: 2/5

Modern Score: 1/5

Leave a Reply

Your email address will not be published. Required fields are marked *